Well, now it's time to summarize the provisional results of this career and compare the game itself with gpm2 a bit.
Here are some conclusions: -After the first season, the calendar is reduced from 17 stages to 16 -The engines do not improve, only their quality and weight matter in the game, especially when the minimum weight of cars decreases
-List of driver assistance systems for 16 played seasons has changed slightly
-Progress of manufactured parts is not carried over to the next year -If the race ends after two hours, the results may be incorrect. -Tests can enhance the morale of drivers -After changing tires, there are no slow warm-up circles as in GPM2 - From the orders the driver really works Easy off (the driver slows down), Hold position, Step on it (can be used as a replacement for a broken Do or die, just do not forget about fuel consumption) and Pace yourself. -If a pit stop, for example, on lap 15, the driver will drop into the pits at the end of 14 (what ?!) -The fastest race laps are not recorded in the driver statistics
-CAM does not work, the minimum construction time for parts is 10 races.
If somebody wants to continue this career, here is my save link